
Robnik Charante
Reasonable People Of Sound Mind
4
|
Posted - 2015.09.18 14:38:55 -
[1] - Quote
I think these changes are great. Really feel like CCP is listening to community feedback on this one.
I think the hard limit on damage mitigation is a little... inelegant and perhaps not ideal. I think a wonderful design goal is to reduce the problem of N+1... but at the same time, there should still be a bit of a carrot for attackers to commit EVEN MOAR. You would also want to avoid a scenario where additional fleet members feel useless if they are not contributing more DPS. My suggestions may not make any sense in the light of future changes to capitals, so these changes are based around what's been disclosed (obviously).
I'd prefer to see the incoming damage DR'd logarithmically rather than simply capped. Suppose 1 dread is needed to RF a Citadel in 30 minutes, sitting right at the damage limit. The goal would be to make 10 dreads speed up the grind by a factor of 50% (15 minutes), or 100 dreads speed up the grind by a factor of 66.67% (10 minutes). Definitely an advantage to having more stuff on the field, but with poor scaling.
I'd suggest the following logarithmic function as an improvement to a hard cop:
If DPS_incoming < DPS_soft_cap, DPS_effective = DPS_incoming If DPS_incoming >= DPS_soft_cap, DPS_effective = DPS_soft_cap*(log10(DPS_incoming/DPS_soft_cap)+1)
I created a graph of these calculations which you can view here. For this example, I chose 6 dreadnoughts as the soft cap (you can consider that to be 60,000 DPS if you like). 6 dreads hit the soft cap, so a XL structure would take 30 minutes to RF. 20 dreads map to 9 effective dreads, so the RF time would drop to 20 minutes. 100 dreads would map to 14 effective dreads, so the RF time would drop to 13 minutes. 1000 dreads (lol) would map to 19 effective dreads, which drops RF time down to about 9.5 minutes.
I think this is a good scaling law that lets attackers bring more to the party while keeping everyone feeling useful, while sidestepping the issues that the hard cap so nicely addresses. |